Select the Move brush . Pull out a jawline. Pull up a cranium. This is the "block-out" stage. Notice how the wireframe stretches—but wait! Press the "DynaMesh" button (circular arrows). The mesh instantly resets to even quads. Sculpt some more, hit DynaMesh again. Do this every 10 strokes.
Switch to the Clay brush . Build up the brow ridge and cheekbones. Turn off Symmetry for the final details to make it organic (add asymmetry to the eyes or mouth). pixologic zbrush core mini
Click the "Symmetry" button (looks like two dots mirrored). Now, whatever you do to the right side happens to the left. Select the Move brush
The keyword here is Mini . Pixologic stripped away the intimidating "heavy" features of ZBrush—such as complex poly painting, UV mapping, rendering engines, and timeline animation—to focus on one thing only: . This is the "block-out" stage